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A mob is any NPC (Non-Playable Character). Mobs are present in all Game Modes and are all enemies, except for the townsfolk in Adventure Mode and friendly ghosts during the Halloween World Event.

Mobs have levels that are calculated based on the average level of all the players in a dungeon. Levels give mobs more health and attack, and more experience granted to the player upon death. In King Mode and non-dungeon parts of Adventure Mode, all mobs are level 1.

It is to note that there are NPC players in King Mode to add playability, but they appear like any guest players (player without an account) and therefore do not have any apparent level system like official in-game mods.

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